Artwork of a Koin from Donkey Kong Country 3: Dixie Kong's Double Trouble!
|First appearance||Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)|
|Latest appearance||Donkey Kong Country 3 (GBA) (2005)|
- “This defensive baddy will protect the DK Coin at all costs.”
- —Donkey Kong Country 3 manual, page 19
Koins are a type of Kremling that appear in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. Koins wear a bucket on their head and carry around a trash can lid as a shield, and a DK Coin is attached to it. Their name is a pun on the word coin. By defeating the Koin, Dixie Kong and Kiddy Kong can acquire its DK Coin. To defeat a Koin, the Kongs often have to throw a Steel Barrel at the wall behind Koin, causing it to bounce off and roll into Koin from behind.
Donkey Kong Country 3: Dixie Kong's Double Trouble!
In Donkey Kong Country 3: Dixie Kong's Double Trouble!, there is a Koin in every level. If the Kongs themselves approach a Koin from the front or attempt to jump on the Koin, it bounces them back using its shield. The Koin moves its shield in the directions that the Kongs are in. If the Kongs throw a Steel Barrel at the Koin's armor, it bounces off. A defeated Koin will drop its DK Coin, letting the Kongs get it. A Koin often appears at the end of a level. If the Kongs replay a level where they have collected its DK Coin, the DK Coin is no longer shown on the Koin's shield.
Some Koins can only be defeated if a Bazuka shoots a Steel Barrel at the Koin. In such cases, the Kongs often have to use a Switch Barrel to change Bazuka's regular (or TNT) barrels into Steel Barrels. In a few levels, the Kongs only have one chance at defeating the Koin, if they can only get a nearby Steel Barrel by crossing a No Animal Sign with an Animal Friend. If they fail to defeat the Koin with the Steel Barrel, they must restart the entire level to get another chance.
Koins have a pink variant in the level Koindozer Klamber, named Koindozers. Unlike Koins, Koindozers (which cannot be defeated) attempt to defeat the Kongs by pushing them into the pits with their shields.
In the ending's Dixie Kong's Photo Album, a Koin is shown under the Kremling Kreeps category.
In certain levels of the Game Boy Advance version, the Kongs can defeat a Koin using a TNT Barrel if the game temporarily lags while the TNT Barrel hits Koin.
Donkey Kong Land III
In Donkey Kong Land III, Koins mostly retain their role from their debut appearance. Every Koin in the game must be defeated with the common method of throwing a Steel Barrel behind it. The Kongs automatically obtain the DK Coin when they defeat Koin, and this change was kept in the Game Boy Advance remake of Donkey Kong Country 3.
Unlike Donkey Kong Country 3: Dixie Kong's Double Trouble!, Koins do not appear in the underwater levels because they do not have a cave at the end with the Koin. The DK Coin itself is hidden somewhere in the level, much like in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.
Names in other languages
|Characters||General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • K. Lumsy • Kalypso • Kaptain Skurvy • Kerozene • King K. Rool • King Kut Out • Klubba • Kleever • Krunch • Krusha • Kudgel • Kutlass • Resident demon|
|Species||Bazuka • Bones • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kop • Kopter • Kosha • Kracka • Krash • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Skidda • Shroom|